About
Me

Passionate C# / Unity Developer seeking challenging opportunities in game or software development.

Unity / C# Developer specialized in interactive 3D, XR and real-time applications.

I design and build high-quality interactive experiences using Unity, ranging from video games and serious games to VR/AR simulations and real-time 3D systems.

Over the past years, I've worked with both large organizations and innovative studios, including clients such as Saint-Gobain, Octapharma and Emissive, delivering production-ready applications used in professional and commercial contexts.

Beyond development, I am able to handle projects end-to-end: from technical design and prototyping to production, optimization and deployment. I often act as a technical lead / project coordinator, collaborating with designers, 3D artists, animators and other developers to ensure smooth execution and high-quality results.

My expertise covers:

  • Real-time 3D development with Unity (C#)
  • Multiplayer & online systems
  • VR / AR (including WebGL and mobile XR)
  • Tooling & editor extensions
  • Performance optimization and scalable architectures

I focus on building robust, maintainable systems and turning complex ideas into reliable interactive products.

Languages

  • Arabic: Fluent
  • English: Fluent
  • French: Fluent
  • Japanese: Basic
  • German: Basic