About
Me
Passionate C# / Unity Developer seeking challenging opportunities in game or software development.
Unity / C# Developer specialized in interactive 3D, XR and real-time applications.
I design and build high-quality interactive experiences using Unity, ranging from video games and serious games to VR/AR simulations and real-time 3D systems.
Over the past years, I've worked with both large organizations and innovative studios, including clients such as Saint-Gobain, Octapharma and Emissive, delivering production-ready applications used in professional and commercial contexts.
Beyond development, I am able to handle projects end-to-end: from technical design and prototyping to production, optimization and deployment. I often act as a technical lead / project coordinator, collaborating with designers, 3D artists, animators and other developers to ensure smooth execution and high-quality results.
My expertise covers:
- Real-time 3D development with Unity (C#)
- Multiplayer & online systems
- VR / AR (including WebGL and mobile XR)
- Tooling & editor extensions
- Performance optimization and scalable architectures
I focus on building robust, maintainable systems and turning complex ideas into reliable interactive products.
Languages
- Arabic: Fluent
- English: Fluent
- French: Fluent
- Japanese: Basic
- German: Basic